Seth Rosetter

LA based artist / musician / programmer currently exploring physical interaction with acoustic environments, instrument design, AI, and chance moments. 🌀

Projects
2017.08 - present
Los Angeles, CA
software
Studio specializing in custom software for artists, agencies, and corporate clients.
2024.01 - present
SK2
Los Angeles, CA / Minneapolis, MN
software
with
Ryan Olson
'Musical Concrète' synthesizer.
2025.01 - present
Los Angeles, CA
Multi-agent AI authoring and simulation platform.
2024.09 - 2024.12
collaborator
Generative video game driven by AI NPCs.
Links:
2023.01 - 2024.06
software
with
Joseph Stewart
Robotic sensing software / AI framework.
2023.04 - 2023.11
software
with
Joseph Stewart
Data visualization, environment sequencing, web app.
2022
Minneapolis, MN
software
with
Poorly Painted Pools
Creative Technology Consultant
2020 - present
Allovers Hi-Hat Generator
Los Angeles, CA
,
Minneapolis, MN
software
with
Ryan Olson
Generative sequencer.
2021.11 - 2024.12
HyperSentience
London, UK
software
AI research in audio context awareness.
2019.11 - 2019.12
collaborator
Audio installation / sculpture.
2019.09 - 2021.11
San Francisco, CA
software
Software Engineer
2019.06 - present
artist
with
Ryan Olson
Audio installation / wall controls.
Links:
2018
Los Angeles, CA
Website redesign. Software architecture and implemention.
2018
Los Angeles, CA
artist
Original soundtrack.
2018
Los Angeles, CA
,
Portland, OR
artist
with
Mikey Pinaud
3D-printed orb, SD card album, website.
Links:
2015.09 - 2017.8
San Francisco, CA
software
Software Engineer
2013.08 - 2015.8
San Francisco, CA
software
Software Engineer
2013.08 - 2012.3
University of Minnesota
software
Research Assistant
2008.08 - 2011.5
Minneapolis, MN
software
Technology Project Manager